📄️ bud.after
Do something after compilation has completed
📄️ bud.alias
Register shorthand for resolving modules
📄️ bud.assets
Include static assets in your compilation even if they aren't referenced in scripts or stylesheets.
📄️ bud.bundle
Specify a set of assets to include in the compilation.
📄️ bud.define
Replace variables in app code and templates at compile time
📄️ bud.devtool
Configure sourcemaps
📄️ bud.entry
Specify a set of assets to include in the compilation.
📄️ bud.env
bud.js includes support for utilizing dotenv values (in your config, templates and the client).
📄️ bud.experiments
Enable experimental webpack settings
📄️ bud.externals
Specify a non-standard resolution strategy for modules with a matching name.
🗃️ bud.fs
14 items
📄️ bud.get
Multi-compiler management utility. Allows you to reference a named compiler.
📄️ bud.glob
Globbing function
📄️ bud.globSync
Globbing function
📄️ bud.hash
Enable or disable filename hashing of built assets.
📄️ bud.hooks
Modify internal bud values with callbacks.
📄️ bud.html
Configure your application's html wrapper
📄️ bud.make
Create a new, configurable instance of Bud.
📄️ bud.minimize
Enables or disable minification of static assets.
🗃️ bud.mode
2 items
📄️ bud.path
Returns an absolute path to a directory or file.
📄️ bud.pipe
Makes a variable/module available throughout the entire application.
📄️ bud.provide
Global variables and modules
🗃️ bud.proxy
2 items
📄️ bud.publicPath
Get the application public path.
📄️ bud.runtime
Get the application public path
🗃️ bud.serve
2 items
📄️ bud.setPath
Set application paths
📄️ bud.setPublicPath
Set the public path.
📄️ bud.sh
Access the bud object through a callback
📄️ bud.splitChunks
Separate vendor code from application code
📄️ bud.tap
Access the bud object through a callback
📄️ bud.use
Register an extension or set of extensions
📄️ bud.watch
Specify watch files
📄️ bud.when
Conditionally execute a function based on conditions